![]() If you do want to tackle the puzzle, which cuts the catalyst completion time down to three weeks, and also rewards an incredibly ugly ship, first you need to collect some keycards within Zero Hour Heroic. If you're planning to go that route, you have to start this week, before next Tuesday's reset. It's, frankly, a faff, to the point that I'm not bothering with it-I'm instead going to suck it up and complete the Heroic mission five times. The other difference is in the puzzle that grants extra progress towards the Catalyst each week. ![]() Unlike Whisper, though, Zero Hour's tougher counterpart features a remixed route to the boss room that throws in even more difficult platforming sections. Just like Whisper of the Worm, Outbreak Perfected's Catalyst comes from the Heroic version of Zero Hour. Down there you'll find a Fallen-the same one from the Enemy of My Enemy questline-who will start the mission.Īs with The Whisper, Zero Hour is incredibly difficult to beat solo-made tougher by the fact that here the combat gauntlet is at the start, meaning you can't easily practice the jumping section first. Just head to The Farm-you can access it from the EDZ map-and go down into the basement to the right from where you spawn. With that done you can finally tackle Zero Hour. The video below will show you how to find them. You'll need to search six for their hidden nodes three on Nessus and three on the EDZ. On one of them, you'll find a new quest, called 'Fallen Transponder'. In there, you should get a prompt to unlock the door on the left side, which opens to reveal a room full of computer terminals. At the end of that corridor is a red room. Once that's done, head to Tidal Anchor on Titan, and keep going through until you reach a long corridor filled with Hive wizards and cursed thralls. ![]() To unlock it, you'll need to first complete the questline, Enemy of My Enemy, which you can find on Titan. It's a cool nod to the previous game, and a fun mission in its own right. This time, though, there are vents.Ĭalled Zero Hour, the mission asks you to foil a Fallen heist taking place at the old tower from Destiny 1. Like Whisper, this is earned via yet another difficult timed mission that mixes challenging combat and jumping puzzles. ![]() That means, to complete before Beyond Light's release, you'll need to start it this week, before Tuesday's reset. Finishing it requires completing The Whisper's Heroic version five times, once per reset. However, your first completion will only reward a small amount of progress towards the catalyst's completion. It features the same route as the normal version, just with an elemental modifier that rotates each week at reset. To get it, you need to complete the Heroic version of The Whisper quest, available on the Io map after you complete the normal version for the first time. It's a chunky damage buff, too, and ultimately makes Whisper better at the one thing it's good at: killing bosses. It functions similarly to the Box Breathing perk-where aiming down sights for a short time before firing grants increased precision damage-only it doesn't reset on firing. Whisper of the Worm's catalyst adds an extra perk called Whispered Breathing. Once you've completed the mission and got the gun, there's still the catalyst to unlock. Don't expect to blast through it on your first go-even just the jumping section can lose you a lot of time as you learn its intricacies. It's a tricky one to complete, even now, and I'd recommend bringing a couple of friends, or finding some other players through an LFG site or Discord.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |